FURKAN_EDIKLI // CAREER.OS v2.6
▸ PLAYABLE CAREER PORTFOLIO

FURKAN
EDIKLI

Game DesignerGame ProducerProduct Thinker

I turn ideas into systems, systems into products, and products into experiences.

SCROLL TO START CAREER
skill_map.exe
FE
// GAME_DESIGN
// SELECT PROFILE

What would you like to explore?

Choose a lens. It reorders the work and personalizes the summary — the content stays whole.

01

I need a Game Designer

Systems, core loops, level design, economy and player experience.

core loopeconomylevel designplayer xp
02

I need a Producer

Scope control, team coordination, process and shipping.

scopesprintsdeliveryprioritization
03

I need a Product Thinker

Analytics, retention, monetization, growth and validation.

analyticsretentionA/Bgrowth
// FEATURED WORK — ALL

Selected projects

Each one is a case study: the problem, the decisions, the results, the lessons.

// ALSO SHIPPED

More work

Government-commissioned games, Rollic titles and PC releases.

// SHIPPED SOLO — 2026

Independent apps

Products I design, build and publish end-to-end under my own App Store account — concept, economy, UX and release.

▸ THE HRFATE CONCEPT, SHIPPED
HR

Career Life HrFate

Corporate survival sim

A satirical life-sim about job hunting, interviews and office survival. Apply for jobs, survive chaotic hiring stages, then balance money, patience, confidence, reputation and social life against workplace chaos. "Sometimes getting the job is only the tutorial."

Simulation13+iPhone · iPadEN · TR
▸ AI · LATEST RELEASE
O

Otava: Trip Planner

AI trip planner & itinerary

Turns your cities, dates, budget and travel style into a day-by-day itinerary of real, top-rated places — with sensible routing, why-visit notes, maps and group expense splitting. No made-up spots.

Travel4+AIPremium sub
▸ AI · PRODUCTIVITY
CV

CV Fixer: Resume Check

Score & fix your CV with AI

Scores a resume against what recruiters look for and suggests concrete fixes with AI — a natural companion to the HrFate world of job hunting.

ProductivityAIiPhone
// ASK FURKAN

Explore my work through an AI assistant

Trained on this portfolio. Answers point you to the right case study.

FAsk Furkan portfolio-grounded
// CAREER MAP

Six years, one throughline

Marketing → hyper-casual → hybrid-casual → PC → live-ops → VR. Every stop added a layer to how I build. Tap a stop.

// PROJECT CHALLENGE

How would you solve this?

Make a call, then see how Furkan actually thinks about it.

▸ FURKAN'S APPROACH

// ABOUT

I build at the intersection of games, products and people.

Game producer & designer with 6+ years across mobile, PC and VR. I turn ideas into clear systems, manageable scopes and experiences players understand and enjoy. I've shipped titles past 75M downloads (Suzy's Food Restaurant, Money Honey!), run live-ops and A/B testing on Outlets Rush, led a 7-person team on a Steam release, re-designed levels that lifted D0 retention from 30% to 40%, and built two games from the ground up for the Republic of Türkiye's Ministry of Environment. Along the way I co-founded a studio, led design teams, and taught game design at Ankara Bilim University and Laba.

VALUE 01

Make It Playable

Ideas become valuable when people can experience them.

VALUE 02

Reduce Uncertainty

Prototypes and tests create better decisions than assumptions.

VALUE 03

Design for People

Systems should serve player motivation, not design complexity.

// OPEN CHANNEL

Let's build something worth playing.

Based in Ankara. Open to game design, production, product management and interactive experiences.

// FURKAN IN 60 SECONDS

The fast brief

Experience6+ yrs — mobile, PC, VR, live-ops, teaching
Best fitGame Designer · Producer · Product Manager
Reach75M+ downloads — Suzy's 50M+, Money Honey! 15M+
ProofBasketball Master: D0 retention 30% → 40%
Top casesSuzy's · Outlets Rush · Yubu (PC) · Ministry titles